Over the years Cornell Cup Robotics has successfully created numerous projects. These projects range from a humanoid robot that is able to play RockBand with 98% accuracy, to an autonomous omni-directional rover named DuneBot, and even functional droids inspired by R2D2 and C3PO. Many of the projects make use of the modular robotics platform ModBot. The team supported the Intel-Cornell Cup, an internationally renowned embedded systems competition, and is now beginning to host the ARM-Cornell Cup.
Unlike most project teams at Cornell, Cornell Cup Robotics works on multiple projects during the school year. Each project, or subteam, within Cornell Cup has a team lead and members with diverse academic backgrounds. The three main subteams this year are R2-D2, Minibot, and Project Palooza. New members get to select their preferences on which subteam to join.
Our most recognizable bot! We bring R2 out of Hollywood and into our lab to explore the more complex functions of robotics.
The smallest of bots, designed to let students experience creating model components and becoming familiar with modular assembly and prototyping.
In preparation of our new lab space, we are proposing and designing new interactive robotics projects for visitors to play with.
The R2-D2 project's objective is to design and build a semi - autonomous lab assistant with the ability to simultaneously map out and interact with its environment. The initial R2D2 prototype was manufactured by Cornell Cup Robotics back in 2014. This year, the team is working on creating a newer version with even more capabilities. Some new features of the updated R2D2 include: object recognition, autonomous navigation, and communication with Cornell Cup members through voice recognition.
The MiniBot project aims to create a cost effective and intuitive learning platform for undergraduate and high school students to learn about the basics of robotics. The MiniBot is modular and easy to assemble so students can create anything from line followers and sumo bots to race cars with the system. The base will be compatible with both Vex and Lego pieces and will include custom electronics and modular assembly pieces. Additionally, there will be a simple user interface with a coding platform where student can quickly upload commands and code to the robot. Students will be able to do everything for the robotic design including electronics, assembly, and the coding commands.
Visitors to our lab space should be able to engage with the work we do. Project Palooza is comprised of many smaller projects to engage our visitors. Designs and proposals are written in small groups, following Systems Engineering workflows. Highly voted proposals continue to the prototyping phase while groups consolidate into larger teams. Successful prototypes become full interactive projects we can demonstrate in our own lab space. The projects for Project Palooza are Piano Duet, Interactive Wall, Pogo, and MagGame.
Piano Duet is a musically talented companion that will play songs with you! Piano Duet will understand what song you're playing on the keyboard and physically play alongisde you.
Pogo is a self-balancing robot that never stops jumping! It will follow you and continuously jump on its leg in a controlled manner.
The Interactive Wall is a wall designed to teach young students how to code. It uses physical blocks with code snippets that are then translated into physical movements of a robot.
MagGame is an physical game board that can automate movements of pieces. There can be different games played on the same board.